Hear your track on a club system, from your studio.
£99
Mac and WindowsVST3, AU & Standalone
Parklife, The Valley | Simulation
A room changes a mix more than any plugin on your master.
A club rig is horn-loaded and driven hard. An arena adds a second of reflection off the back wall. A field has nothing to reflect off at all and swallows your low end into the air. H-VENUE plays your track through a model of the room, the system in it, the crowd standing in it and the distance between you and the stage, so the decisions you make at home hold up on the night.
Clubs, arenas, festivals
Each venue carries its own rig, dimensions, surfaces and crowd, and arrives set up. Stepping through them is the fastest way to find out whether a mix travels or only works in one kind of room.
Ministry of Sound · The Box
Pacha · Ibiza
Forbidden Forest · Belvoir
The controls
What you can change
Every venue is already set up. These are here when you want to test something specific.
Distance
Where you are standing, in metres. Up close you get the direct sound of the rig and very little room. Further back the reflections arrive later and louder relative to the source, the top end drops off through the air, and the crowd becomes part of what you are hearing. Most of an audience is a long way from the stage, which is where a mix usually falls apart.
Crowd
How loud the crowd is against the system, and how many bodies are in the room. People absorb high frequencies and damp reflections, so a full room and an empty one are acoustically different spaces, not the same space at different volumes.
System
How hard the rig is being driven: clean, working, or red lining. Systems are rarely run politely on a busy night, and a mix with too much sub or an over-limited master behaves very differently once the rig is being pushed.
Original and In venue
The A/B. Original is your track as it leaves your DAW, In venue is the same track in the room. The difference between them is the point: what disappears, what turns to mud, and what survives the trip to the back of the room.
Headphones
Applies the crossfeed your ears get from a real room, where both ears hear both speakers. Without it, a room simulation on headphones sits inside your head and tells you very little.
What you get
Formats
VST3 and AU, and a standalone app you can drop a bounce into